AI Insights · Timothy · July 2023
Top 5 Puzzle Games on Android in Oceania for Q2 2023
Discover the performance of the top 5 puzzle games on Android in Oceania during Q2 2023, featuring insights on downloads, revenue, and active users.
In the second quarter of 2023, the puzzle game category on the Android platform in Oceania showcased notable performances from the top five games. Here’s a detailed look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
June's Journey: Hidden Objects from Wooga experienced fluctuations in weekly revenue, peaking at approximately $48K in early April and closing the quarter at around $42.7K. Weekly downloads saw a modest upward trend, starting at 1.5K in late March and rising to over 2K by the end of June. Active users also grew steadily, from 29.2K in late March to 31.8K by the end of the quarter.
Angry Birds 2 by Rovio Entertainment Corporation recorded weekly revenues ranging from $5.4K to $8.3K, with a peak in late March. Weekly downloads showed significant variation, with a high of 3.7K in the last week of June. Active users were relatively stable, maintaining around 9K to 11K throughout the quarter, with a notable increase to 11.3K in the final week.
Wordscapes from PeopleFun achieved consistent weekly revenue, reaching about $7.5K in mid-June. The game witnessed a remarkable spike in weekly downloads, particularly in mid-May, hitting 12.9K. Active users remained robust, with figures hovering around 110K to 119K, peaking at 119K in late May.
Words With Friends 2 Word Game by Zynga saw weekly revenue fluctuate, peaking at $7.7K in the first week of June. Downloads were steady, with weekly figures ranging from 1K to 1.3K. Active users showed a slight decline from 12K in late March to around 10.8K by the end of June.
Unsolved: Hidden Mystery Games by Artifex Mundi experienced a steady increase in weekly revenue, culminating at approximately $7K in the last week of June. Weekly downloads varied, with notable peaks in late May and early June. Active users saw an upward trend from 8.3K in late March to around 9.8K by mid-June, with a slight dip towards the end of the quarter.
These insights provide a glimpse into the dynamic performance of puzzle games on Android in Oceania. For more detailed analytics and trends, visit Sensor Tower.